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AI Insights · Timothy · April 2024

Top 5 Theme Parks Games on Android in South America: Q1 2024

In Q1 2024, the top 5 theme park games on Android in South America showed varied trends in downloads, revenue, and active users. Here’s a detailed performance analysis.

Top 5 Theme Parks Games on Android in South America: Q1 2024

In the first quarter of 2024, the top 5 theme park games on Android in South America exhibited diverse performance metrics across weekly downloads, revenue, and active user trends. Here’s a closer look at how each game fared, based on data from Sensor Tower.

aquapark.io by VOODOO began the quarter with strong weekly downloads of 176.6K, which peaked to 207.2K in the second week. However, downloads saw a downward trend, ending at 85.4K by the last week of March. The game’s weekly revenue fluctuated, starting at approximately $57 and dropping to around $19 towards the end of the quarter. Active users also declined from 920.1K in early January to 725.7K by late March.

Disney Magic Kingdoms from Gameloft SE displayed a notable increase in weekly downloads mid-quarter, peaking at 98.9K in mid-January. Revenue showed a mixed trend, starting at $1.5K and fluctuating before settling around $1K by the end of March. Active users saw a rise from 48.1K at the start to 74.3K in the last week.

Theme Park 3D - Fun Aquapark by Alictus showed a consistent decline in weekly downloads, beginning at 31.3K and ending at 9.7K. Active users mirrored this trend, decreasing from 39.3K to 15.3K over the quarter. The game did not generate any revenue during this period.

My Aquapark: Idle Water Empire from Highcore Labs LLC experienced a peak in weekly downloads of 27.5K in mid-January, which then declined to 4.2K by the end of March. Revenue started at $62 and saw a significant drop, ending at $5. Active users gradually decreased from 60.4K to 47.3K throughout the quarter.

Overcrowded: Tycoon by ZeptoLab had an interesting quarter with downloads starting at 25.9K, peaking at 15.7K in early March, and dropping to 379 by the end. Revenue began at $1.5K and saw a sharp decline, ending at $171. Active users also dwindled from 51.2K to 12.6K over the same period.

These insights, sourced from Sensor Tower, reveal the dynamic nature of the theme park gaming market in South America. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024